Yesterday I came across someone who said “…So it's my responsibility to gather all
scrum masters and make them to play virtual games, anything simple on agile, scrum
or SAFe…”
Yes “make them play”, that is what he said.
Doesn’t it say a lot?
Gamification is helpful, but as they say… “Everything in a
context”, gamification is also helpful in some contexts.
Solving any business problem by building software in itself
is creative, exciting & satisfying process. Being agile is simply a
sensible way to increase your chances of making that process commercially
rewarding too.
If a team needs gamification for learning agility, the picture is not promising to me. I was wondering if I am alone in thinking this way. Apparently, not.
Some believe that Gamification is simply a manifestation of the paternalistic style of
management and some go a step ahead and say that it encourages Taylorism in
Software Development.
I doubt whether any team would strive for that. Particularly a team which aspires to be 'self-managed'.
I have also encountered Agility games, which were solely rewarding rote learning the new vocabulary. Now such
games are not only just useless, but they are actively damaging. Damaging
because they instill a wrong and dangerous belief in team members that agility
is about learning new terminology.
Some teams trying to “Be Agile” get drifted towards
acquiring more and more vocabulary and searching for new trends. In the process, they lose focus on their End-Objective. Some teams even start their journey of
“Being Agile” w/o any common agreement on their End-Objective.
What can be more damaging than that?
No comments:
Post a Comment